HANFT means “go for yourself” and FRIDE means “fiercely” and means something to do with one’s heart and passion. In many ways you can think of it as a “high drive”, you are literally going for your desires and goals. The opposite of hanft fride is also “harry” which is meant to be “rough and ready”, and this is a very bad word.
Yes, HARRY is indeed a bad word, but you can also think of it as a bad word because of the fact that it can be used to describe a man who is driven by his desire to win. It can also be used to describe a man who is very over stimulated, and it can also be used to describe a man who is just looking for a good time. HARRY is probably the most extreme form of this.
Your goal in this chapter is to make it really easy for yourself to use your imagination or have your imagination at work. To use this chapter as a guide, try to think of yourself as being in a place that you can be in as easily as using that chapter. I think you will notice that these goals will change very quickly, and you will likely end up with a great story. This is where you’ll be challenged to create a story that will really help you to create your own story.
To make this easier, try to think of yourself as a character in a story. A character is just that, a character. It is not a person, but it is a collection of things that a person has done in the past. A character is not a person, but it is a collection of things that a person has done that has shaped his or her life. A character, therefore, has a backstory that is often more interesting than the actual character.
The person that I am most looking forward to writing for is Hanft (Frightening Truth), a character that we created for our game. Hanft, like everyone else, is a character in his own story. We had created Hanft to be a player character in our game and we wanted to do something with him. We spent a lot of time in our beta-testing phase working out how he would interact with other characters (such as his parents and his younger brother).
I think, and this is not an opinion, that Hanft’s personality is similar to that of most people. He’s laid back, fun, and a little like a kid in a candy store. He can be a little mean, as well, but he’s usually a good guy. I think he’s a bit of an emotional roller coaster, but I think he can be a great character in his own right.
Hanft says, among other things, that his parents are gone. Not that he was told that, but that he has no contact with them. He’s not on Deathloop, but hes still trying to track down his parents.
I think that being on Deathloop is a little like being on a roller coaster. The only difference is, you can’t tell if anyone is actually having fun out there.
Hanft is definitely having a good time, but he could definitely use a little more guidance. He tells his friends that he is “going on a quest with you” in the same breath he says he was “sick and tired” of being by himself. It’s like he gets a few more lines than he deserves, and he’s probably not as lucky with the romance as he thinks he is.
Well, this is the sort of idea that should be explored in-game, and I’m sure a good romance would be just the thing for the game to help fill in the gaps.